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5e homebrew classes that bleed
5e homebrew classes that bleed













5e homebrew classes that bleed

  • The Packleader takes some influence from the Ranger and Druid, buffing allies with stealth checks and manipulating the environment for the perfect ambush.
  • The Noble prefers to lead from the backlines, using their heavier focus on Charisma to inspire and buff their allies from safety.
  • The Commander is for those players who like to play the grizzled veteran, gaining heavy armor and martial weapon proficiency, along with the ability to gather allies into defensive formations.
  • The Chieftain is a Warlord that leads through the strength of their conviction, moving alongside allies in a wolfpack, and buffing them with a fearsome Warcry.
  • The Shaman's defining feature is their ability to summon a primal spirit to buff their attacks and fight alongside them.
  • The Tradition of the Shaman is the most martial of the Occultist subclasses, offering access to medium armor and shields as well as the Extra Attack class feature.
  • They can also choose to start with an Oracle's Curse, taking a penalty in exchange for a powerful bonus.
  • The Tradition of the Oracle leans more into the divine side of the Occultist class, pursuing powerful mysteries and gaining spells from the divination school.
  • In practice the Hedge Mage is a little like a combined Sorcerer and Bard, modifying their spells on the fly and stealing them from other classes.
  • The Tradition of the Hedge Mage is for those characters who pursue strange and eccentric magical abilities.
  • 5e homebrew classes that bleed

  • The Tradition of the Witch focuses on curses and familiars, with a choice between three covens representing good, evil, and neutral magic, as well as powerful debuffing abilities.
  • RELATED: Dungeons & Dragons: World-Ending Monsters Almost all the Occultist's features are tied to these subclasses, and the only thing they really share is their spell list and mastery of ritual magic.

    5e homebrew classes that bleed

    Like Sorcerers and Warlocks, Occultists choose their subclass right from level 1, making it a much more impactful and meaningful decision. The Occultist is a different flavor of spell-caster, one that uses a spiritual combination of arcane and divine power to perform their magic.

    5e homebrew classes that bleed

    When this happens, the staff becomes a rare magic item that isn’t cursed with the alternate properties below.Created by well-known Reddit homebrewer u/KibblesTasty, the Occultist brings together several niche classes from previous editions of D&D into a single class. If the staff is banished or dispelled, you can feel a great sense of relief wash over the staff as its trapped spirit is allowed to depart at last. You remain cursed until targeted by the “remove curse" spell or until either a "banishment" or "dispel magic" spell of 5th-level or higher is cast on the staff. An “identify" spell reveals the staff has a spirit bound to it, but not the fact that it’s cursed. While cursed, your walking speed is reduced by 5 feet, and you can feel a sense of sadness from the magically embedded snail in the staff. As long as you remain cursed, you are unwilling to part with the staff, keeping it within reach at all times. 𝘾𝙪𝙧𝙨𝙚. This staff is cursed, and becoming attuned to it extends the curse to you. This property can’t be used again until the next dawn. 𝙎𝙡𝙤𝙬. While holding the staff, you can use an action to cast the slow spell from it, using your spell save DC. 𝙎𝙡𝙤𝙬𝙞𝙣𝙜 𝘼𝙩𝙩𝙖𝙘𝙠. The first creature you hit with an attack with this staff on each of your turns has its walking speed reduced by 10 feet until the start of your next turn. When found, this staff is an uncommon magic item with the following properties. The staff can be used as a magical quarterstaff. While holding it, the wood by the shell softens and turns into the body of a large snail, which aimlessly looks around as if to take in its surroundings. This wooden crook has a large snail shell at its top. Staff of the Snail
Staff, uncommon or rare (requires attunement by a spellcaster)















    5e homebrew classes that bleed